Mobile Phone manufacturers caught on to the success of the major video game systems giants Sega and Nintendo with the Game Gear and Game Boy respectively and found an even more convenient way of amusing the users if they are waiting for bus or are bored general.
When the European GSM cellular network was released in the early 1990's, there were an instant demand for mobile phones despite their expensive handset prices and call rates. The competition between all the major handset manufacturers grew and grew, all trying to include appealing features to be supplied/installed with handsets to try and win over customers. Nokia was the first mobile phone manufacturer to install a game on their mobile's which the consumer would buy just to play it. Snake was the game which millions of people were playing competively or just for fun and became an instant success. Many other manufacturers tried to develop their own games but people rather play Snake, the simple black and white game using simple graphics than other more complex games.
This never really changed until handsets developers started to install Java and GPRS onto their mobiles in the early 21st Century. Nokia developed an enhanced version of Snake, Snake 2 but people now had the opportunity of downloading games off various websites and installing/playing these games of their mobile handsets. Shortly after all this became available, handset manufacturers developed handsets with colour screens rather than just 2 colours. Mobile Phone Games then started to became colour and it is very hard to pin point the most popular game as there are thousands across the web and as games are developed in Java, there are hundreds of developers, making games.
Nokia noticed the success on the Nintendo Game Boy and found a way of using the same concept but in a more convenient way. Thus, the N-Gage was born in 2003. Many versions of the most most console video games have become available for the N-Gage which acts as a phone and handhold video games machine. |